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Broderick Woodward is a Canadian-born artist who is focused on 3D art and animation. He began his journey as an artist as a hobbyist photographer in middle-school, transitioning into digital photo-editing, and eventually discovering his love for 3D modelling and rendering. Broderick’s work is often themed around dream-scapes and surreal environments, and his films frequently challenge one’s sense of spatial perception. Broderick is also an aspiring game designer, running the Game Design Club at MassArt from 2019 through 2020 and attending several game-jams.

In 2021 Broderick moved from Boston to LA to pursue a career in animation, and found work in motion capture animation. He is currently a Technical Animator and has worked on a number of AAA video game titles, including Star Wars Jedi: Survivor, and Dragon Age 4: Dreadwolf.

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